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Messages - Delrahn

#46
To avoid losing the properties by dragging it, I resized it so now it takes up the whole window. It may be annoying, but it definatley beats losing it. :D
#47
Texturing / Re: Gimp Help
April 20, 2010, 06:52:24 AM
Thanks! I was wondering where I could change that.
#48
Maps in Progress / Re: DM_Cliffside
April 20, 2010, 06:41:20 AM
Do you want me to retexture it with an original texture? Or just give you my texture? I don't know how to do that.
#49
It won't let me rename the properties, it says that I need permission to rename it. But the only properties I can think are the clone properties(in the gamedata folder). I'm sorry I ask so many questions, i'm just new to modding adn it somewhat escapes me...and i'm eleven...lol
#50
No I dont ave RC running. How do I save the properties somewhere else?
#51
Texturing / Re: Gimp Help
April 19, 2010, 08:39:54 AM
Here's a link to a video I made(The screenshot is waaaayyyy better quality then the video, but the video shows DeltaSquad, not just sev).

http://www.xfire.com/video/28639c/
#52
Texturing / Re: Gimp Help
April 19, 2010, 06:38:36 AM
I temporarily changed how Sev looks. In unreal ed I just went to yyy#letter a-k and went to CommandoDelta07>ActorPropeties> Display advanced, and changed his commando-with-helmet "mesh" to SkeletalMesh'Clone.CloneNoHelmet' and then went to display, and put my two skins in the skins folder.     To see the screenshot, follow this link below to my Xfire Screenshot.
#53
Maps in Progress / Re: DM_Cliffside
April 19, 2010, 06:22:08 AM
It's like a shortcut or whatever, does it have to be the original file? Because it says that the file type is a shortcut, not .ctm. Its says the map is in gamedata>maps, but none of my created maps show up there, it's like the only way to know if they aren't deleted is to open them in unrealed or play them on rc. IT IS VERY FRUSTERATING!And is your avatar from Bleach? Just wondering.
#54
Thanks, but when I overwrite the unrealed files, it says "Properties could not be written. Do you want to check it out?"...it just won't save...is it just my unrealed?
#55
Properties Editing / Changing Players' Start Weapons
April 18, 2010, 06:40:45 PM
If it's possible without any external programs, I was wondering, how do you change what weapons you start out with in unrealed?
#56
Texturing / Skinning Help
April 18, 2010, 04:40:43 PM
First of all, I tried to reskin a nightops commando, and now I cant play mp, and its just white with some grey splotches, it didnt recongnize my texture. So how do I fix that and skin my mp avatars with my gimp textures?
#57
Maps in Progress / Re: DM_Cliffside
April 17, 2010, 09:07:53 AM
I tried to upload DM_RhenVar to Sandcrawler but all I did was upload a shortcut, which I'm pretty shure won't work. I can't find my map in GameData>Maps, so where can I find it and why won't it show up?
#58
Texturing / Re: Gimp Help
April 17, 2010, 09:04:29 AM
Thanks!
#59
Texturing / Re: Gimp Help
April 17, 2010, 08:17:13 AM
I fixed it. I had to create images with dimensions of 512x512.(I looked at 007:TempleTextures).
#60
Texturing / Re: Gimp Help
April 17, 2010, 07:36:32 AM
Thank you, but when I go to import and then click ok, UED says "Unable to import because dimensions are not powers of two (640x480)" how do I import my textures?