[TUT] Importing Pics

Started by Flippy, July 27, 2006, 09:26:15 PM

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Flippy

SandCrawler asked me to do this but I havnt check this forum since 2 months ago ahwell SandCrawler will see this i hope   :P


DooFi

#1
Nice tutorial, man
but
1 You don't need to scroll to "type new". UED recognizes, that the package doesnt exist when you type a new name and then creates it automatically.
2 One should not make new packages anyways ;)
3 Textures must not be *.bmps. They can have any filetype UED supports. I use *.pcx, but you can also use *.tga for textures with alpha channel or *.dds.
4 The size must not be 256x256. I mostly use 512x512, but 1024x512 or 128x256 are also possible imho. It mainly has to be powers of two
5 You should mention DXT compression, Detail Hack and MipMaps^^

Flippy

#2
lol its for beginners ^^

DooFi

#3
Who want to become pr0s^^

EDIT: oops, i forgot to add
6 Use Verdana, Tahoma or Arial and PLEASE use pixel fonts only for small stuff^^