Sandcrawler Network

Unreal Modder's Haven => Maps in Progress => Completed Maps => Topic started by: Dark Lord on February 09, 2007, 10:13:56 PM

Title: space station
Post by: Dark Lord on February 09, 2007, 10:13:56 PM
not much to say but that it will have all the usual stuff i put in maps plus a few extra things
inspiration comes from cairo station in halo 2 but im not trying to copy it, only taking a few ideas from there
screenshot of what is currently done of the map (about 40%)
(//http://screenshot.xfire.com/screenshot/large/4c71cd239e9358630775901a3b30ca3f37fd6513.png)
also my new map place is here after stupid filefront lost most of my files but thats why theres these backup sites:
http://hosted.filefront.com/novatrooperdts/1682324 (http://hosted.filefront.com/novatrooperdts/1682324)
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Post by: {MotR}Weapon on February 11, 2007, 08:05:25 PM
Woo can't wait to download it. :D
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Post by: arramus on February 18, 2007, 07:14:10 AM
Hey Dark Lord,

I always like your use of lighting and SMs in your maps and will keep a check on this thread to see how you progress.
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Post by: Dark Lord on February 20, 2007, 07:06:30 PM
here is finished exterior
its bigger than it looks since the full interior isnt done so most of the areas are dark and you dont notice them unless you look closely
but i think with full interior, this will definately be up there with asteroid base in the size category
also have a new and better skydome
(//http://screenshot.xfire.com/screenshot/large/f1defde04b6960acf53e343d078b732131af0c07.png)
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Post by: Dark Lord on February 22, 2007, 11:35:23 AM
it would seem the editor's hatred of cool maps has fully revealed itself to me, i do not even know if i am able to finish this map
no matter how many times i save and/or build all, there are tons of crashes, and i have tried until i am so pissed i would throw my comp out the window, save the fact that this is lucasart's fault, not my comp- for crying out loud, theres a zone that is completely closed off by portals and yet it is acting as though the portals did not exist, i can barely believe i actually finished the second control room, yet i didnt get as many static meshes in as i wanted. i just dont know what to do with this peice of crap editor

so anyways im uploading the beta, which may be the final version, but it leaves out so much i wanted in
if anyone can help please look into it by downloading this map, but as of now im done with this map, all thanks to the "we care about your money, not quality of our games" policy of lucasarts

beta://http://files.filefront.com/space_station_beta/;6790789;;/fileinfo.html
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Post by: explode on February 22, 2007, 04:04:45 PM
Dude...
I feel for ya.... I have had sooooo many maps ruined by this honkety honk honk piece of crap LA has the courage to call an editor.
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Post by: Squad_Sammaron on February 22, 2007, 06:18:09 PM
i haven't---ERR, I MEAN...YEA, COMPELETELY, FELLERS! well,UE never been bad to me really, just glitchy. over my career of around 10000 x 10^-4 maps.

Do the math--you might be suprised
LAAAAAAAAAAA lalalallalalalalalallalalalallaallalalalallalalallallallalalalla
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Post by: Dark Lord on February 24, 2007, 04:15:19 PM
whatever
anyways & seriously:
will someone please look into this and figure out what the problem is
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Post by: arramus on February 25, 2007, 06:11:16 AM
On a Build I reached Terrain Arrays and then it bugged out for me and crashed UE.

I opened the map again, opened another UE application and copied everything and pasted everything over. Doing this allowed me to Build and Save. However, all the custom textures will be lost and will need importing again.
(//http://static.filefront.com/images/personal/a/arramus/49990/yjyadkkldh.jpg)

I tried opening the original map again but on this occasion it did a Build and Save just fine. I added a speeder to make sure it would still accept new stuff and go through the Build/Save process.
(//http://static.filefront.com/images/personal/a/arramus/49990/agydvwxcyh.jpg)

I uploaded both builds in a zip here.
http://files.filefront.com/Darkzip/;680 ... einfo.html (http://files.filefront.com/Darkzip/;6807226;;/fileinfo.html)

The original is saved as you uploaded it and the one without the myLevel textures has no. 3 at the end. I hope one of them will build and save in your editor as there's a lot of work in your map.[/img]
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Post by: Dark Lord on February 26, 2007, 06:15:08 PM
well dont know how u did it but it seems to be working, for now
thx
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Post by: arramus on February 26, 2007, 07:01:07 PM
I think I'm going to get into a habit of making more backups at varying stages. I'd hate to have the same thing happen.

I really liked the effect you got with the doors opening. The black shiny texture looks great and it feels like a functional blast door.
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Post by: Dark Lord on February 26, 2007, 09:53:53 PM
yeah that was a design i made for asteroid base, only retextured, i figured it would be cool to use the shiny texture this time because its hard to tell where the cracks in the door are and so it looks more advanced or whatever you want to call it
btw i made 5 versions of space station when all the crash crap happened and i did tons of saving on all, not like that helped tho
perhaps you should see asteroidbase if you want to view my largest work :)
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Post by: explode on February 27, 2007, 06:20:13 PM
I like the little ship that flys around  :D
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Post by: {MotR}Weapon on February 28, 2007, 09:51:30 AM
is this map finished? :?
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Post by: Dark Lord on February 28, 2007, 01:04:23 PM
no, but if all goes well with UE it will be soon
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Post by: Dark Lord on March 01, 2007, 12:04:00 PM
i did not test enough the last time, apparently it never was working again, when i try to add new rooms, it crashes, whether im building, saving, or just looking around
if you dont mind doing so, i can send you schematics and maybe you could complete it for me (this goes for whoever is willing to do so and is a good modder)
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Post by: Dark Lord on March 10, 2007, 08:25:34 PM
well took all the files i figured i needed for UE and put them on my better computer that used to play RC on but then everything screwed up which is why i dont use it for RC anymore
it seems i can edit there without any problems but i guess we will have to see but for now i am able to make this thing again and hopefully can get done soon
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Post by: Dark Lord on March 13, 2007, 04:34:56 PM
finished, finally
//http://files.filefront.com/SpaceStationexe/;6927036;;/fileinfo.html
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Post by: arramus on March 13, 2007, 07:48:33 PM
Getting a copy now.
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Post by: arramus on March 16, 2007, 01:19:54 AM
An epic map of awesome scale with some great unique touches. I love those blast/pressure doors and the fly over. This space station has everything it needs to provide for a space dwelling community.

There's a lot of work put in here and it'd make a great conversion to SP.