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Messages - zeix72

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Single Player Level Design / Re: Help for terrain
« on: December 03, 2013, 01:02:13 PM »
I actually looked through that, and i cant believe i completely missed the part about painting and smoothing.

Single Player Level Design / Help for terrain
« on: November 04, 2013, 10:15:03 AM »
So when i make terrain (assuming the editor doesnt crash) i follow the tutorial as far as texturing and vertex editing goes, but i cant figure out how to use the other tools. Im assuming the smoothing tool makes your hills more round and less like a ridged cliff face.  But i cant figure out how to use it or any other tools for that matter. Ive looked all over for some kind of tutorials on how to use these, but this forum has nothing about it, and neither do many other websites. Can someone please tell me how to use these tools, or post a link to a tutorial?

General / RC Server help
« on: October 07, 2013, 09:17:27 AM »
Me and a friend have been trying to get a server going in multiplayer and theres alot of questions that we cant find answers to. We already have a server host and have payed for it and all that stuff. But we cant figure out how to add maps to the playlist. Anyone know how to do this? From what i could piece together it has something to do with the command line. If anyone knows could you please say what to do.

Maps in Progress / Re: [RC] Dm_zpmap
« on: April 16, 2013, 04:05:29 PM »
Looking back now i realize that i made myself look like a total idiot there. Maturity has come a long way.

This map that I was working on has kind of been left to rot by me. Kind of a shame too, i had a whole story thing laid out and sketches of the rest of the maps to go with it. I might post the sketches and all of that stuff that goes with it. So if anybody feels like they want to give it a try, then please by all means do so.

Killing Floor Chat / Re: Killing Floor Vehicle Mod - Version 1001
« on: August 30, 2011, 01:55:12 PM »
i think the mod is great but heres a few negative things i would like to point out. 1: probably shouldnt have integrated the map manor into this its too small of a map with square turns provides fail at litterally every turn. 2: i didnt like that forklifts blow up in water. i mean seriously???. 3: im not sure if you can but to me it seems you cant repair the helicopter.

and i noticed a parachute in one of the pictures, might i ask how does one use this?

General / minecraft server
« on: July 07, 2011, 02:41:16 PM »
hey guys i have an awesome server for you guys. well th guys who play minecraft atleast.
it is a build server. we are looking for new people to join, so if you happen to be looking for a server well then hres on for you.
server IP is:
standard rules apply.
No greifing
no being a annoying asshole
no racism/sexism/etc
no stealing
and of course to have fun.
if the first 4 ruls are not followed then im sorry me or any other server moderators will have to give you the ban hammer.

Texturing / Re: Death troopers texturing
« on: February 14, 2011, 02:44:48 PM »
first you spelled it wrong just wanted to point that out. and secondly why dont you take the clone texture and copy it then edit the copied version with whatever picture editing program you want.

General / Minecraft
« on: February 04, 2011, 08:37:48 PM »
if you havent either heard of or played this game yet then you are a ginger!!!
minecraft what cant you do in it i suggest you guys play this amazing tacular game. i had hours oof fun with it and still am.

Maps in Progress / Re: Download | Upload Section Guide
« on: November 10, 2010, 11:14:04 AM »
it wont let me get to the website on the link

General / Re: Coming Soon...
« on: October 12, 2010, 10:58:57 PM »
Hey geuss what if you havent already thought of all the weapons i have a few i thought of and sketched a bit. Heres a list of them.
1. Splae rifle
2. Splae long rifle (sniper)
3. Portable MAC-10 (basically a spartan laser from halo)
that was the list right now im workin on the "Splae Shotgun" i might rename it later though. But i would like it if you at least considr using my ideas. If you want i could send the sketches to you. Somehow.

Forum and Website Technical Section / Re: Mouse drivers
« on: September 12, 2010, 09:29:55 PM »
the reason why is the laser might be misalligned therefore skimping over places giving you the "jump".

RCMod Site and KFMod Site Merge / Re: Name query/ideas
« on: September 11, 2010, 01:21:27 AM »
The unreal mappers central

Clan Recruiting / Re: {RC}
« on: September 11, 2010, 01:17:09 AM »
Okay 1. Seriously dude cant you think of something better
2. When are you playing and on what servers?

Maps in Progress / Re: Working on mini campaign
« on: September 11, 2010, 01:14:42 AM »
Hey im doin that to id like to see how yours turns out

Maps in Progress / Re: DM_Ariza
« on: September 09, 2010, 04:21:05 PM »
To good for me to compare

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