Sandcrawler Network

Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Topic started by: andyt on February 01, 2009, 05:40:11 PM

Title: Clone trooper in SP
Post by: andyt on February 01, 2009, 05:40:11 PM
i have found something(after experminting) first type togglebehindview so you can see yourself in the third person.
then type set pawn mesh skeletalmesh'clone.clonetrooper'(using ~ cheat option) in sp but i need help i do it im a clone but the game crashes
some one should experment with it and see how to fix it thx.
Title: Re: Clone trooper in SP
Post by: andyt on February 01, 2009, 05:41:08 PM
And your skin is the clone white thats what the Bosses amor looks like
Title: Re: Clone trooper in SP
Post by: Judge on March 15, 2009, 02:11:17 PM
Try to set the Bumpmapping to 'low' (common bug which make crash your game).

Btw. I tested alot of RepCom command but never this one...
What is this 'skeletalmesh' command?
Title: Re: Clone trooper in SP
Post by: RC-1266 on March 15, 2009, 10:49:14 PM
its
set pawn mesh skeletalmesh'clone.clonetrooper'
it's a cheat that adapts the host of the server his view from all the player by changing their meshes. as far as i know only the host sees it, so it will be quite useless actually. but you may want to check this out:
http://www.xfire.com/video/6e052/ (http://www.xfire.com/video/6e052/)
Title: Re: Clone trooper in SP
Post by: Judge on March 15, 2009, 11:27:51 PM
Okay, then it works like this if I got it right :

set pawn mesh skeletalmesh'package.name'
Title: Re: Clone trooper in SP
Post by: RC-1266 on March 17, 2009, 09:04:35 AM
yeah, you can find the specific names in the actor properties from all pawns. Some crash your game though, like droids (all of them, SBD's, BD's, droideka's, DSD's etc) and geonosians.