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Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Modeling => Topic started by: Delrahn on April 10, 2010, 03:39:34 PM

Title: Kashyyyk Beast?!?!
Post by: Delrahn on April 10, 2010, 03:39:34 PM
I was opening new animations and found one titled "Beast", and it's the Kashyyyk Beast. You can apply it to a pawn, or a static mesh, but it's untextured. If any one knows how to texture it, please post it here. To get to the Kashyyyk Beast got to: Animations>Open>Beast. To Apply it to a pawn: Rightclick on the pawn and go to actor properties, then display advanced. In the field "Mesh" type:
  Class'UnrealEd.MeshEditProps'
Title: Re: Kashyyyk Beast?!?!
Post by: {CCP}VI on April 11, 2010, 03:19:50 AM
i've already experimented with it a while ago. problem was that there is no aicontroller for it. i guess i took the geodronecontroller for it and it worked though the collision and meleerange etc needed to be fixed.
Title: Re: Kashyyyk Beast?!?!
Post by: Delrahn on April 11, 2010, 06:41:42 AM
Cool. Did you find aything that worked? Al I want to know though, is what textures to aplly to it, if it even has a texture at all.
Title: Re: Kashyyyk Beast?!?!
Post by: frazscotland on April 11, 2010, 08:19:22 AM
wel i kan bet u a dollar easy that ARRAMUS could skin BEAST and make it look excellent like the HAILFIREDROID in less time than anyone  :lol:
Title: Re: Kashyyyk Beast?!?!
Post by: Neviklink on April 11, 2010, 01:22:16 PM
you probably have to make your own ai controller and there is no texture for it

EDIT- i believe it was supposed to be a mini boss but Lucas Arts scrapped it because they are fags
Title: Re: Kashyyyk Beast?!?!
Post by: frazscotland on August 10, 2010, 04:59:55 PM
yes itb b a great pawn for mp mod  BEAST V BEAST  wouldnt see much in te xinterface customise tho haha  :)