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Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Modeling => Topic started by: verd1138 on June 19, 2008, 12:16:15 PM

Title: Adding a Verpine shatter gun....
Post by: verd1138 on June 19, 2008, 12:16:15 PM
Hey guys,This is my first forum and I'd like to know how to go about adding my verpine shtter gun to RC, it's a Blender file and its a static mesh at present. But with your help EVENTUALLY I'm hopeing to figure out how to make a fully functioning weapon.

Thx! :D
Title: Re: Adding a Verpine shatter gun....
Post by: Sandcrawler on June 19, 2008, 03:47:54 PM
So do you have it in RC already?
Title: Re: Adding a Verpine shatter gun....
Post by: verd1138 on June 20, 2008, 08:30:05 AM
No, that's the first problem, I can't figure out how to get it into RC.
see, I don't know how to convert .Blender files into files RC will accept (I think it's .ASE)
Title: Re: Adding a Verpine shatter gun....
Post by: DooFi on June 20, 2008, 10:30:31 AM
I'm certain there is an ASE exporter for Blender. IIRC there even is an inbuilt one. But that will only give you a StaticMesh. For a working weapon you'd probably want to export it as a .X File or something. With animations and all that. Consult a tutorial for UT2k4 to find out if it's doable with RC at all.
Title: Re: Adding a Verpine shatter gun....
Post by: verd1138 on June 20, 2008, 10:40:50 AM
Thx DooFi I'll try that.

http://www.karentraviss.com/html/newmando.htm (http://www.karentraviss.com/html/newmando.htm)
(For your Mando)