Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - JanDeis

#121
Properties Editing /
October 23, 2007, 05:20:43 PM
Quote from: "Shockjaw"Ask Dark Lord, he has put mod weapons in his maps.

Thanks, I PM'd him.  Is he active? (will he get back to me soon?)
#122
Projects /
October 23, 2007, 02:55:16 PM
I was just wondering if I would be able to search for people to put together a team without being rude to the other project.  I just don't want to be stealing anything from them.  But if it is ok...

DeisGames is recruiting for their RC2 sequel/mod!

email me at deisgames@zoomshare.com if you are interested.

EDIT:  By the way, I have a website for DeisGames, but it is under construction right now.  I am also building the forums for it right now.  I will link to those soon.
#123
Projects / Another RC 2?
October 22, 2007, 09:21:05 PM
I looked up the RC2 mod that was already here, and they said that its basically over.  Does that mean that a sequel/mod is still up for grabs?  Or would be rude to try to take that idea away?
#124
Maps in Progress / JD_factory
October 22, 2007, 09:02:23 PM
Sorry I don't have any screenies right now, but I'll try to get some off of my other computer.  (My internet computer is of course the one I'm on right now, my other computer has the map on it)  It is a single player mission where Delta-38 is dropped into a CIS droid factory (alone) and has to make his way through to the end.  There is no terrain (I don't know how to do that, and the tutorials didn't help) and you start in the top vent.  There are Trandoshan scav droids all through the vents.  I set the lighting in the vents to zero, forcing you to either turn on your low-light mode, or use your pistol to light the way (that has been fun through all my tests).  But the vents finally let you out on the base floor, where you are met by a couple of Trando mercs.  You will meet more trandos, battle droids, super battle droids, and one magnaguard at the end.  You will also see more scav droids as you sneak through the vents going into other rooms.  There will be barricades in the main hallway, forcing you to find another way around (or esle I would have a very short level!)

This is my first real map.  I have only followed other tutorials to make anything else.  (except for an alternate terrain option that I found using the bsp tool)  But this will be followed by JD_hangar, where 38 hopefully meets up with the rest of the squad.  I still haven't figured out completely how to work the rest of the squad.  And after that, JD_escape, where the squad has to escape the factory into the surrounding area (hopefully I know how I'll do terrain by then).

I'll try to get screens up soon.
#125
Properties Editing /
October 19, 2007, 09:26:40 PM
I checked the script and the pickup properties.  Neither one had a way to change the ammo, rate of fire, or anything else.
#126
Properties Editing /
October 18, 2007, 05:32:02 PM
I've looked all over and still haven't found the answer.

How do you edit the properties of the weapons in unrealed?
#127
Single Player Level Design /
October 17, 2007, 06:03:12 PM
I've had problems with this same thing.  I will place an actor in my map, and when I play it, none of them move until I shoot at them.  In the normal game, SBDs will chase you (slowly, but they are after you) until either you or them are dead.  Is there some sort of property you need to change in the actor to change their behavior?