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Messages - Hybrid_Soldier196

#16
Maps in Progress /
April 26, 2007, 03:20:06 PM
cool! lookin good..and finally SP maps...YAY!
#17
Unreal Engine 2 General Modding Chat /
April 26, 2007, 03:16:37 PM
Quote from: "arramus"
Quote from: "Hybrid_Soldier196"any specific reason why you excluded my maps?

All 3 maps are good for the map pack. They make decent small battle maps and are technically very well made.

The spawnpoints are all set to 0 at the moment. Do you want them to remain like that or do you want to specify certain maps for Rep/Trando. I think as they are at the moment Trando will force spawn on a Rep spawnpoint which will make for some random spawning. It's your call.

Would you also like to change the level props name of Trando Cavern from TrandoCavern > Trando Cavern?

If you want these changes made I can do it and name them all with XS to reflect the changes from the original.

Yes make all thoses changes...thanks arramus! :wink:
#18
Completed Maps /
April 23, 2007, 02:14:12 PM
Quote from: "Shockjaw"..... and guys click the second link

why are you trying to promote godtube? i did watch it and agree that its idiotic but the less people that go to godtube, the better....
#19
Unreal Engine 2 General Modding Chat /
April 23, 2007, 02:11:03 PM
any specific reason why you excluded my maps?
#20
General /
April 17, 2007, 02:28:53 PM
Quote from: "Shockjaw"hybrid what is your mod?

I made 3 maps:

DM_Hallway
DM_Trando Cavern
DM_Glass House

i wouldve had another one but UnrealEd killed it :evil: which is kinda why i have a bad attitude about more work...i support new weps and ideas but im done mapping for RC.(i do still love the game and SP is very fun but ill leave the work for others to experiment with.)
#21
Projects /
April 13, 2007, 08:48:10 PM
.....wait.....RC2 is still being made, VodeAn??Sweet!!!

 then wheres ur website? the old one doesnt work.
#22
Unreal Engine 2 General Modding Chat /
April 13, 2007, 08:39:11 PM
Absolutely include Glass House and Trando Cavern and if you want Hallway (being my first) so yeah i give you permission to include my maps...itll be good to just download the one pack instead of every.single.separate.map. thx!
#23
General /
April 13, 2007, 08:21:56 PM
Smash 'em up Sunday......

....yeah Shockjaw, not to be rude or anything but your kinda late for the party... most people have given up on RC, especially as u have noted about the server...good idea but more work on RC just seems pointless in my opinion...(mainly the celebration thingy...i still dont know what ur talking about)

yes if you havent noticed i think im done mapping for RC...
#24
Maps in Progress /
April 04, 2007, 06:56:07 PM
Thanks for telling me now......oh well.
#25
Maps in Progress /
April 04, 2007, 05:10:40 PM
D*** U UNREAL ED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WHY DOES IT CRASH EVERYTIME I OPEN THIS MAP AND IN THE RC MAPS FOLDER SAY MY MAP IS 0 BYTES? WHY DID I HAVE TO SAVE IT AT EXACTLY THE SAME TIME IT CRASHED!?!??!?!?!?!?!?!!??!!?!?

Just in case your wondering unreal ed killed this map....so i wont be puting it up for DL. :cry:
#26
Projects /
April 02, 2007, 06:11:42 PM
we could implement some of the stuff from the RC books....any one read them besides me?(jk i know u all probly did...cept for the spam bots  :wink: )
#27
Completed Maps /
March 05, 2007, 06:42:10 PM
wow very crisp!!! (yeah that was a weird word to use :wink: )
#28
Completed Maps /
February 16, 2007, 03:47:16 PM
Welcome back Arramus!!!
#29
Unreal Engine 2 General Modding Chat /
February 15, 2007, 01:24:20 PM
Hope u find ur RC disc. :wink:
#30
General /
February 13, 2007, 05:43:41 PM
Well now, back on track.....

Yes i do feel that RC is dieing and i was going to leave this community with the work ive finished and not finished...like DM_Dawn Torch...which i will release on this site "playable" but in no way finished, but now that u said what u said i agree 100% and will gladly "stay another round".