KF Vehicles Conversion

Started by arramus, August 10, 2009, 10:16:08 AM

Previous topic - Next topic

arramus

BlackCheetah has imported some UT2004 vehicles into KF and made a new 'Road Kill / Run Over' type game mode where your vehicle is your weapon for both its' collision damage and on board weaponry. It plays rather well and makes for a lot of amusement. Here's a short video of 3 of the land vehicles in action in KF-MosEisleyNightXSRunOver. The map conversion required minimal changes with only a few props removed to allow for non stop driving action in pretty much all areas of the map.

http://www.youtube.com/watch?v=susFOdJypEg

The original mod files are here uploaded here.
http://www.megaupload.com/?d=5FG01UP7

And an updated version containing an extra map (KF-MosEisleyNightXSRunOver) is here.
http://www.filefront.com/14254941/KFVehicles.zip

and rotating 'RunOver' maps on the sandcrawler KF Vehicles server as suggested in my sig.


Crunkalunk

Has an update broken this mod or anything?  I just tried running a server with this mod and while it starts on the desired map, it quickly switches to a standard map before anyone is able to join.

And may I ask what you used to extract the staticmeshes from UT2k4 and get them into Killing Floor?  There are a few staticmeshes I wanna pluck from America's Army but I haven't been able to.  The textures and BSP were easy but staticmeshes are another story.

arramus

On a dedicated server, the admin should remove all non vehicle mod maps if they want to keep it just for the vehicles. TheBlackCheetah built this mod but hasn't mentioned about updating it although we'll see.