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Messages - morpheus

#1
Matinee/Animation /
March 09, 2008, 04:31:47 PM
Oh, I'm so very sorry. I must have overlooked the link. Please forgive me my cheekiness, it won't happen again, I promise. I would very much appreciate it if you could highlight such important links next time so I shall not be lead into temptation to bring shame on myself, please. That would be utterly kindhearted of you. Thank you so much in advance.

Yours embarrassedly, morpheus :oops:
#2
Matinee/Animation /
March 09, 2008, 04:30:57 PM
well if i cant even figure out how to get hte animatins out then we dont even need to worry abut
overwriting the originals. first thins first
#3
Modeling /
March 09, 2008, 04:30:13 PM
thats the only thing unreal exporters export to....for static meshes at least :)
#4
Modeling /
March 09, 2008, 03:51:56 PM
yea, thats way to heavy to import to an unreal game....better off makin your own
in RepCom, its all textures
#5
Question, anybody know how i would go about importin this crap? seems pretty complicated but i
cant get it figured out  :(
#6
Matinee/Animation /
March 09, 2008, 03:48:41 PM
#7
Modeling /
March 09, 2008, 03:46:25 PM
yes. thats the importer of choice for Ued or, 3ds Max