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Messages - Ryu

#1
Unreal Engine 2 General Modding Chat /
December 20, 2006, 07:33:01 PM
ok thx but is there a way to chop off a wall in a room thats subtracted?
#2
Unreal Engine 2 General Modding Chat /
December 20, 2006, 11:31:18 AM
k thanks but somethings wrong i made a square room not subtracted but i can only move it up and down on the top screen it wont let me move it side to side
#3
Unreal Engine 2 General Modding Chat /
December 19, 2006, 11:06:07 AM
omg unreal ed is gay it just unexpectedly quits when ever i do undo and i lose all my work [/code]
#4
Unreal Engine 2 General Modding Chat / Some questions
December 19, 2006, 10:15:15 AM
Ok first, how do you make a like a outside that has all your current buildings in the outside box?
I mean like in outpost 31core you can see the whole building when you go out. When I try to make a 4000 by 4000 by 3000 box and I subtract it, all the buildings that were there in the first place dissapear. Any idea on how to do that ?

Second, how do you rotate static meshes? I tried with the texture rotater and the actor rotater, by pressing ctrl and moving the mouse sideways but it doesnt work. ( Not how to move them around but how to actually TURN them around)

Nvm i figured the second one out but is it possible to walk on static meshes? Ok i put a static mesh thats called pipe into a wall but when you try to look through the pipe, you see the wall. Is there a way to make just the part of the wall thats blocking the pipe go away?

One more thing, how do you delete the end of a room? (i mean like the wall at the end of the room, can you delete that part so you can lead a path into a static mesh?)