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Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Matinee/Animation => Topic started by: {RCU}HM.Will on August 05, 2011, 03:34:54 PM

Title: So Close to New Weapons without the Emitter!!!
Post by: {RCU}HM.Will on August 05, 2011, 03:34:54 PM
Hey everyone,

If you don't already know, me and some other people are creating the RCII New Commando mod. I have found a way to make new weapons and animations without having like the weapon as a emitter in the notify or whatever. I created a .ukx in UT2004 since the .psk import in RC doesn't work, and when i try to open the .ukx in the RC Editor, it crashes.

Any ideas?

Thanks,
TheCrusher347
Title: Re: So Close to New Weapons without the Emitter!!!
Post by: Tycon on August 05, 2011, 04:12:10 PM
Is UT2004 a later version than what they used to make RC? cuz if it is, the RC editor probably can't handle whatever new features there are.
I know that this is probably(even most likely) a stupid question and you probably(again even most likely) made sure u got a version that is compatible with RC, but this is all i can think of.
Title: Re: So Close to New Weapons without the Emitter!!!
Post by: Sandcrawler on August 06, 2011, 01:01:22 AM
UT04 run on unreal Engine 2

RC runs on unreal engine 2.5...a heavily modified version of it to top it off, that why there are so many problems with it. Most of the features they added are little more than bad hacks. (such as bump mapping.)


Look for something else running UE2.5 and you may get lucky.

Title: Re: So Close to New Weapons without the Emitter!!!
Post by: {RCU}HM.Will on August 06, 2011, 04:51:33 AM
K ill look for that thanks :D