Importing static meshes

Started by explode, January 27, 2007, 06:34:48 AM

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explode

I just wanted to know how to import SM's from other unreal powered games.
I tried just copying and pasting, but that didn't work, so, could someone tell me how to do this?
Thanks in advance!


Squad_Sammaron

#1
Hmmmmmmmm.... maybe...maybe...nah, i got a blank. i don't think you can because... wait a minute... i think i got it... open up the other directories under SM's copy entire categories (would they be same file type?) and then paste into RC categories might work... i dunno :D
"Testosterone - You\'ve never seen so much man in one place."
      Title of Regal, Tales of Symphonia
      Stolen by Sammaron, Lord of All

Sandcrawler

#2
That might work. But the way that I know will work is by converting the SM to a bruth and then exporting the brush in unreal text code, and retexturing it in RC.
This is my super cool signature, if you think you can best it then make one and Personal Message it to me. :)

explode

#3
But I don't acltually have the game, I just got the demo and some custom mesh packages, so I can't do the brush thing...
I already tried simply copying and pasting, but that doesn't work at all..
If I try to open the mesh package, UED just crashes, as always....
*flips off LA for their but holish game developing*


Squad_Sammaron

#4
uhh.. i meant the FILE containing the data into RC's mesh file if they all match up.

PS: another old post :D
"Testosterone - You\'ve never seen so much man in one place."
      Title of Regal, Tales of Symphonia
      Stolen by Sammaron, Lord of All