I started back on the Search for Sev set. The second one continues the mission on Ord Mantell, or should I say in it. It'll be a quick mission inside a cavern. Lots of Lava flows and other things to watch for. Once again, the commandos find a clue to the location of their missing brother. The following is a listing of the missions planned for the series:
OMT_01A ORD MANTELL SURFACE (COMPLETED)
OMT_01B ORD MANTELL CAVERN (Beta)
COR_01A CORELLIA SMUGGLER OUTPOST (PLANNING STAGES)
DAN_01A DANTOOINE COMMAND CENTER (PLANNING STAGES)
These are just the four missions for finding Sev, and something else that will make everyone take a side so to speak. Depending on how well the community continues to grow, will decide if I'll work on further missions. The four listed may expand as new ideas come along. I'll post screenies in the next few days. <!-- s:wink: -->:wink:<!-- s:wink: -->
Woot. I finally completed OMT_01A and am raring for the next stage. It's great to hear you've got a plan for the series in hand.
The second map is complete except for a few tweaks. It will include a load screen like OMT_01A. To refresh everyones memory on how to get these maps to work, you need to open them with the in game interface using ~. Type in the map name i.e. Open omt_01a and the map will load. To get the load screen to work, just copy and paste the following into your level load data @ C:Program FilesLucasArtsStar Wars Republic CommandoGameDataSystemLevelLoadingInfo.
MapName[77]="OMT_01A"
LoadingMenuClass[77]="XInterfaceCTMenus.CTLoadingInfo"
LoadingPic[77]="GUICONTENT.GEO_DEBRIEF"
LoadingTitle[77]="DEVOTION OF BROTHERS"
LoadingText[77]="AN INFORMANT HAS GIVEN THE DELTAS SEV'S LOCATION. HE IS ON THE SCRAP PLANET OF ORD MANTELL. BREAKING PROTOCOL, THE THREE DELTAS AND A FEW CLONE TROOPER VOLUNTEERS RACE TO THE PLANET. ONCE THERE, THEY ARE SHOT DOWN BY ORBITAL DEFENSES AND CRASH LAND. FIND THE INFORMANT AND SEV."
LoadingShowHints[77]=0
MapName[78]="OMT_01B"
LoadingMenuClass[78]="XInterfaceCTMenus.CTLoadingInfo"
LoadingPic[78]="GUIContent.GEO_03"
LoadingTitle[78]="THE FIRES BELOW"
LoadingText[78]="AFTER SURVING THE CRASH ON ORD MANTELL THE COMMANDOS HAVE DESTROYED ALL THE FORCES ON THE SURFACE. NOW THEY BEGIN THEIR TRAVEL INTO THE LAVA CHAMBER THAT POWERS THE SMELTERS OF THE SCRAP WORLD. WHAT DANGERS WILL THEY FACE IN THE CAVERNS OF FIRE."
LoadingShowHints[78]=0
The map has been uploaded to http://files.filefront.com/OMT_01Bzip/; ... einfo.html (http://files.filefront.com/OMT_01Bzip/;7048268;/fileinfo.html)
It's a shorter map but used as a filler to help with the storyline. Hope everyone enjoys. :wink:
Any screens? :roll: I'm honestly not willing to play it right now, the only pc that runs RC is pretty crappy and has one of these damn tiny laptop mice^^
looks cool. work more :D
As promised here are some screen shots of the second map.
(http://upload7.postimage.org/419949/00000.jpg) (http://upload7.postimage.org/419949/photo_hosting.html)
(http://upload7.postimage.org/419955/00001.jpg) (http://upload7.postimage.org/419955/photo_hosting.html)
(http://upload7.postimage.org/419961/00003.jpg) (http://upload7.postimage.org/419961/photo_hosting.html)
(http://upload7.postimage.org/419969/00005.jpg) (http://upload7.postimage.org/419969/photo_hosting.html)
Quote from: "Squad_Sammaron"looks cool. work more :D
What exactly are you working on :roll:
Quote from: "Darktrooper"The second map is complete except for a few tweaks. It will include a load screen like OMT_01A. To refresh everyones memory on how to get these maps to work, you need to open them with the in game interface using ~. Type in the map name i.e. Open omt_01a and the map will load. To get the load screen to work, just copy and paste the following into your level load data @ C:Program FilesLucasArtsStar Wars Republic CommandoGameDataSystemLevelLoadingInfo.
MapName[77]="OMT_01A"
LoadingMenuClass[77]="XInterfaceCTMenus.CTLoadingInfo"
LoadingPic[77]="GUICONTENT.GEO_DEBRIEF"
LoadingTitle[77]="DEVOTION OF BROTHERS"
LoadingText[77]="AN INFORMANT HAS GIVEN THE DELTAS SEV'S LOCATION. HE IS ON THE SCRAP PLANET OF ORD MANTELL. BREAKING PROTOCOL, THE THREE DELTAS AND A FEW CLONE TROOPER VOLUNTEERS RACE TO THE PLANET. ONCE THERE, THEY ARE SHOT DOWN BY ORBITAL DEFENSES AND CRASH LAND. FIND THE INFORMANT AND SEV."
LoadingShowHints[77]=0
MapName[78]="OMT_01B"
LoadingMenuClass[78]="XInterfaceCTMenus.CTLoadingInfo"
LoadingPic[78]="GUIContent.GEO_03"
LoadingTitle[78]="THE FIRES BELOW"
LoadingText[78]="AFTER SURVING THE CRASH ON ORD MANTELL THE COMMANDOS HAVE DESTROYED ALL THE FORCES ON THE SURFACE. NOW THEY BEGIN THEIR TRAVEL INTO THE LAVA CHAMBER THAT POWERS THE SMELTERS OF THE SCRAP WORLD. WHAT DANGERS WILL THEY FACE IN THE CAVERNS OF FIRE."
LoadingShowHints[78]=0
The map has been uploaded to http://files.filefront.com/OMT_01Bzip/; ... einfo.html (http://files.filefront.com/OMT_01Bzip/;7048268;/fileinfo.html)
It's a shorter map but used as a filler to help with the storyline. Hope everyone enjoys. :wink:
well guys I want to know where to put this
well I really am not sure how to put it in since the loading info file is a file and I can't put anything in and if I copy and paste the text, will it not turn up right and will mess up my game
You have to copy and paste it to the bottom of your map list at the location. It doesnt affect your game, if it isn't done properly. You just wont see the load screens. To open the maps just hit the tilde key (~) and type in open omt_01a or b. :wink: I'm still noobish on the teleporters or I'm missing something because I cant get the teleporter to jump you from a to b. :oops:
well can you put it in a pack that gets downloaded instantly when you are done loading ( like arrumus)
i've played OMT_01A and OMT_01B and i gotta say: very nice work!
are the COR_01A and DAN_01A finished or are you still working on it?
Quote from: "RC-1266"i've played OMT_01A and OMT_01B and i gotta say: very nice work!
are the COR_01A and DAN_01A finished or are you still working on it?
(//http://www.postimage.org/aV2cBDoA.jpg) (//http://www.postimage.org/image.php?v=aV2cBDoA)
Ditto!
I saw the screens, and I think you should put some realism into the ground. Try using real pictures as the basic ground textures. ;)
where can u dload OMT_01B from ?? ordmantel is 1 map OMT_01A from filefront or also known as order 66. regards fraz anyone help please ?
ah kind thanks to rc-1266 i got the 2nd ordmantel map from i combined them into a clikinstaller and anyone that wants it can get it from my filefront
http://www.filefront.com/user/frazscotland (http://www.filefront.com/user/frazscotland)
also someone from tag (TAG FUZZY) had modified omt_01a.ctm so you can play it singleplayer lan i dont know ifit work as a co-op tho not tried it called KILLEVERYONE.
P>S Is darktrooper still about ? i would have loved to see the other 2 maps completed
as the first 2 were excellent and there is such a shortage of campaign stuff just modmaps 99.5% for dm or tdm/ctf only.... :roll: :cry:
Yes the Dark one is still lurking about. I am and have been in complete disbelief at the fact that so many people have played and still ask for more of these maps. The last two on the series has been put on a back burner, so to speak. I cant relay any information at this time, but I'm working on something. Something I hope will be wonderful. Thanks for the support from everyone, and we'll see you all soon. ;)
ah wow darktrooper you are bak from retirement. amazin. you made the only thing resembling a campaign for rc til like MERLIN made the kashyyk files a year od ago. fantastic you are bak 8-) :P
Which file is it on your filefront frascotsland? cos darktrooper's aint working. :(
there ya go timbob..
http://www.filefront.com/14809357/ORD-MANTELL.exe/ (http://www.filefront.com/14809357/ORD-MANTELL.exe/)
and someone modded omt_01a it to make it dm map..
http://www.filefront.com/14390855/KILLEVERYONE.exe/ (http://www.filefront.com/14390855/KILLEVERYONE.exe/)
when you install you start campaign open console the ' key and type open omt_01a hit enter and itl switch to that map. 8-)
Yea I'd imagine most of my links for maps I made are gone, since filefront went thorugh an overhaul last year or sometime ago. Havent been on there for a while to even look at some of the stuff. :)
Thanks will test this out a give feed back ;)
I made a YOUTUBE vid of ord mantell installer. also the apprentice missions by arramus.
lest ppl forget and for newbies to rc also...
ORDMANTELL
http://www.youtube.com/watch?v=z9c0yp3Nxa4 (http://www.youtube.com/watch?v=z9c0yp3Nxa4)
THE APPRENTICE MISSIONS
http://www.youtube.com/watch?v=xAS1On86 ... re=channel (http://www.youtube.com/watch?v=xAS1On86iGo&feature=channel)
and.. COOP_CRATER by ds rc1266
http://www.youtube.com/watch?v=Lq4yzu_z ... re=channel (http://www.youtube.com/watch?v=Lq4yzu_zt2c&feature=channel)
very nice! keep it up!
i have dowloaded omt_01a and b. are the other maps continuing the series out yet.
no rush or anything, just wondering, (they are great maps ;) ) the wookie say to go to corellia. can i? when the maps are finished could you reply a link to download them.
thnx :D
How can I download these campaigns? I have downloaded ord mantel thx to Fraz but how do I download the others? (Danm, I suck at this campaign xD)
wel you will need to ask DARKTROOPER about his campaign i think he is busy he make a nu game with unrealengine. maybe he is too busy nowadays i dunno :(
The last two missions in the series havent been finished. As Fraz stated, I am working on a new stand alone game on the udk engine. So if you have the first two missions those are the only ones I ever completed. I am working on them but it's only on a part time basis.
I was watching the apprentice missions by arramus, and i wanna know how he got the slaver beserkers to work while in game. I've gone to actors> pawns> and eventually slaver beserker. I click add slaver beserker, then go in the game. When i enter gameplay, he just stands there and shakes his blades. How do i get him to attack me? :|