News:

Login  |  Register

Author Topic: Change HUDarms Texture in MultiPlayer?  (Read 1447 times)

RC-1266

  • Member
  • *
  • Posts: 282
  • Karma: +2/-0
    • View Profile
Change HUDarms Texture in MultiPlayer?
« on: October 27, 2009, 07:27:35 AM »
It's just an esthetic question, but is it possible to type in a string of text to give the hudarms from your multiplayer commando the right texture; because no matter what kind of commando you usually choose, he will have white hands and wrists.
There are textures for the right hudarms, but I don't know the right code you'd have to type in.

frazscotland

  • Administrator
  • Member
  • *****
  • Posts: 457
  • Karma: +12/-0
    • View Profile
Re: Change HUDarms Texture in MultiPlayer?
« Reply #1 on: November 06, 2009, 09:58:32 PM »
wel i just went in and exported and handpainted them myself then reimported them. then after all hudarm textures ah been updated exit  .then copy the updated hudarm texture for the mp lan skinset installer i made.hope it works lol  :oops:  :)
mpa -d hudarms are marked then theres boss38 for campaign and the hudarmswhite must b for sev07 in mp
like in trando its mpa-d then infiltrator trando is jus plain tmerc for arms and skin in cloneskins
XFIRE  FRAZSCOTLAND

RC-1266

  • Member
  • *
  • Posts: 282
  • Karma: +2/-0
    • View Profile
Re: Change HUDarms Texture in MultiPlayer?
« Reply #2 on: November 08, 2009, 03:26:01 AM »
Yes, you are talking about a mod I suppose...?
What I mean is just a string of text to type in, giving you the right texture or shader, applyable in all regular multiplayer games.

frazscotland

  • Administrator
  • Member
  • *****
  • Posts: 457
  • Karma: +12/-0
    • View Profile
Re: Change HUDarms Texture in MultiPlayer?
« Reply #3 on: November 24, 2009, 01:51:49 PM »
well i noticed that when youre the host it doesnt matter if youve properly assigned  hudarms its stuk on mp_d hudarms for you. maybe thats not the case for the other players. :cry:
XFIRE  FRAZSCOTLAND