Yeah there were other considerations.
I figured at one point I might want to have voice actors to really tell the story of what’s happening and since it’s highly unlikely I could get the guys from RC (and wasn’t sure I wanted to touch what happened to Sev) I would need a new team with their own style. I had created the camo just for fun so I figured I’d slap it on them since it fit the theme.
I didn’t want to get hung up on that though since getting any kind of voice acting was not immediately possible and changing the squad would require other changes to the game. So I figured if I were to use Delta and pick up after RC then I would need to find someone to replace Sev, at least for the interim.
Which is where the other team comes in.
Originally I had the idea for just one commando using one of the scout style body armor setups (dog soldier from ep 3 for example or maybe even a custom arc trooper) who would assist them but right now since that would have required a new model, fully rigged to use the animations in the game, etc, it’s something that might come later.
So barring that I thought the idea of another team, a special ops scout group, would add to the dynamic of the game. Right now I don’t have much of a backstory on them other then that they were scouting the planet for the invasion when they came across this factory and were shot down.
It’s not Omega
at least that’s not the intention at this point. I guess I could go that direction but I don’t know where they were or what they were up to at that point in time according to the books. Of course there's only three of them but that could be easily changed.
Anyway, long explanations aside, what I’ll probably do is if I stick with Delta I’ll give people the choice of what skins they want to use. Of course if you know your way around the editor you can change them fairly easy. Just open up each map and assign each commando their original skin.