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Author Topic: I've gotten AI's to work in Mulitplayer  (Read 2082 times)

SOBS

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I've gotten AI's to work in Mulitplayer
« on: September 24, 2009, 06:27:55 AM »
Its simple as copy and paste.
1) Open 2 Maps. One map a multiplayer map, one a single player map.
2) Right click on a AI(bot) go to edit< copy
3) Click on the multiplayer map and paste
4) Where you put the AI's matters. I don't know how in the Multiplayer maps but it does.

There are some other minor modifications like centering the AI. Also depending on where you put the AI will depend on what team he's on. I've tried adding routes but to much work.

I gave Bendito a copy of the map and he created the server and loaded the map. We played as a team against a Some heavy AI's and a Generator AI machine that would spawn bots once I place the spawn area in on the generator. I don't know what it is with the Multiplayer maps that works but it does.

Here are pics.....(I'll see if I can track down the maps its been like over 1.5 years ago now.)

The only problem I see is you must have the map to play and AI's count as kills. (Makes RTG kind of easy with a sniper rifle because you can modify the AI's distance he sees you. :lol: )









Here is the Funny part.... These AI's were friendly and trying to follow me but without the right script they don't know how.

IronJaw

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Re: I've gotten AI's to work in Mulitplayer
« Reply #1 on: September 24, 2009, 02:10:34 PM »
Very cool. ;)

pizzaboy314

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Re: I've gotten AI's to work in Mulitplayer
« Reply #2 on: June 23, 2010, 03:54:09 AM »
whoever made Coop Crater (i'm still trying to find the maker) got AI to work in multiplayer!

http://www.profile.xfire.com/video/1eebf8/
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frazscotland

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Re: I've gotten AI's to work in Mulitplayer
« Reply #3 on: June 23, 2010, 08:16:13 PM »
Yes it by DS RC1266 on this site with maybe TAG DANNY i think cant rememeber. Still no1 has recreated it properly  :D
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