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Messages - VodeAn

Pages: [1] 2 3 ... 7
1
General / Re: Noticed Things
« on: November 09, 2010, 08:33:53 PM »
I'm still working... but not posting much, no time. I'll try to log on more.

2
Projects / Re: SWRC II MOD
« on: November 05, 2010, 11:06:16 PM »
Please do not do a direct link to the mod, if you don't mind. Please link here instead http://veamonstudios.com/rc2.html
thanks for all the support!

3
Projects / Re: Project RC II
« on: November 05, 2010, 11:03:31 PM »
We do have some plans for the future but first we're going to finish what we started.
I have a new site (permanently this time XD) veamonstudios.com

4
Projects / Re: Project RC II
« on: January 01, 2010, 12:47:44 PM »
You will flash back about halfway through the game and learn what happened to the commandos.

5
Projects / Re: Project RC II
« on: April 17, 2009, 08:40:50 AM »
We recently updated Republic Commando 2 the Mod, click Mods on http://http://Sqon.net
Oh and sandcrawler, nice job on the site man!

6
General / Re: A request
« on: July 08, 2008, 07:46:00 AM »
Nice Job. I might take a crack at this.

7
Projects / Re: Zombie Mod for RC?
« on: July 08, 2008, 07:43:29 AM »
No, zombies were in half life before halo, and in doom before half life.
lol XD

8
Projects / Re: Project RC II
« on: July 07, 2008, 07:19:44 PM »
Hello again everyone. I have been reading around and from what people's expectations are of mods like this I think I can say that the next release will blow the previous one, and everyone's expectations out of the water. Welcome to good reflective bumpmaping, welcome to water world, and welcome to less stress on your system (sorry again about gamemap12).

9
General / Re: phpbb 3.0
« on: June 15, 2008, 04:43:25 PM »
I managed to install phpBB 3 on sqon.net and it seems to be working fine.
Oh and you need a navigation bar back to the other parts of this website.

10
If you want to download the RCII mod, go here, and can you tell me what you think of sqon.net? Thanks.

PS (If someone wants to make a auto installer for RCII tell me, it would make the process easier. RCII modifies the properties package and many default files, so the auto installer would need to copy the orinigal files to be nondestructive. We still have a lot of work to do on the mod, but the next release fixes a lot of the lag.)

[lol long ps]

11
Projects / Re: Project RC II
« on: May 24, 2008, 07:29:57 PM »
OK here goes what I need...


WARNING THIS MAY CONTAIN SMALL SPOILERS...



The following is from an early script's notes for Star Wars Republic Commando 2 the Mod...

Quote
Notes:
(takes place 3000+ years after the galactic civil war)
(geonosis, now ancient geonosis)
(the new war is being called Clone Wars... II)
Spark- mean, funny, sharpshooter.
Jon- average, heavy weapons, "extreme" pilot.
Tucker- stupid, very funny.

rc-1266 do spark, if your voice is deep enough, if not do Jon.

12
Projects / Re: Project RC II
« on: May 22, 2008, 12:16:24 PM »
sure, e-mail me a link to them.

13
Texturing /
« on: April 14, 2008, 03:39:21 PM »
i have found that texture before, if you modify the hud icons, may i insert them into the RCII mod? Its would help us out a lot.

14
General /
« on: March 22, 2008, 06:51:58 AM »
l337

15
Projects /
« on: March 22, 2008, 06:50:35 AM »
seriously, can we get some of this stuff done?

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