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Messages - {RCU}HM.Will

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1
Matinee/Animation / Re: So Close to New Weapons without the Emitter!!!
« on: August 06, 2011, 04:51:33 AM »
K ill look for that thanks :D

2
Matinee/Animation / So Close to New Weapons without the Emitter!!!
« on: August 05, 2011, 03:34:54 PM »
Hey everyone,

If you don't already know, me and some other people are creating the RCII New Commando mod. I have found a way to make new weapons and animations without having like the weapon as a emitter in the notify or whatever. I created a .ukx in UT2004 since the .psk import in RC doesn't work, and when i try to open the .ukx in the RC Editor, it crashes.

Any ideas?

Thanks,
TheCrusher347

3
Thanks for the response anyway!

4
Unreal Engine 2 General Modding Chat / Re: Visor Help
« on: June 23, 2011, 04:59:43 AM »
how would I do that? and also, can u PM me about helping with my mod?

5
Unreal Engine 2 General Modding Chat / Visor Help
« on: June 22, 2011, 08:29:34 AM »
How do I make it so I can walk around in, for example, a boy visor?

6
I just made a new user and it works now. Thanks for everyones help!

7
I found the CDs and I reinstall it. The thing is, unreal was like I never touched it! The same maps were still under recent and everything. The folder in the game directory says I have no saves, yet my old saves are still on there when I played it! I tried replacing the systems to and it doesn't work. Any other ideas?

8
None of them do. It all started when I tried to copy paste water from a level into my level. I found that it worked on a different user on my computer, but I don't want to go back and forth between users

9
But the surface properties and level properties still open. So does the defaults on the actor class browser. It's werid. Don't know what to do. Can't reinstall because i don't know where the game is!!! :'(

10
Tried it. Still doesn't work. Any other ideas?

11
Unreal Engine 2 General Modding Chat / Actor Properties doesn't open
« on: June 19, 2011, 03:32:20 PM »
I tried to open the actor properties for an actor and it would open. I tried the right click, double- click, none of it would work. Any ideas?

12
Unreal Engine 2 General Modding Chat / Re: Why do I die???
« on: June 17, 2011, 05:28:37 PM »
I checked my briefing and the Geo briefing and saw that my player start was way below the grid and the one in Geo wasn't. I moved everything up and it worked perfectly. Thanks!!!

13
Unreal Engine 2 General Modding Chat / Re: Why do I die???
« on: June 16, 2011, 07:30:36 AM »
There are no build all errors and the playerstart is out in the open. What now?

14
Unreal Engine 2 General Modding Chat / Why do I die???
« on: June 14, 2011, 11:19:40 AM »
Hey everyone,

I'm trying to make a Briefing scene for my mod but when I start the level up, I die. I copied everything from the Geo briefing and don't know what's wrong. Can anybody help me?

Thanks,

TheCrusher347

15
Unreal Engine 2 General Modding Chat / Re: Modeling Tutorials
« on: June 08, 2011, 10:01:01 AM »
Thanks
 ;D

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