Author Topic: Bumpmapping to Low Workaround for RC Crashes  (Read 1020 times)

arramus

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Bumpmapping to Low Workaround for RC Crashes
« on: June 08, 2009, 09:42:13 AM »
Bumpmapping to Low Workaround for RC Crashes

This post is dated March 20, 2009 on the LucasArts Support Forum. It was posted by a mod there but was pretty tucked away.

I haven't been able to run the game properly or even open the editor for over a year but with this suggestion I could do both again.

Poor SWRC. It's certainly showing its age.

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There is a known crash issue involving modern videocards that occurs when loading into the game from the Main Menu, while the game's Bumpmapping option is set to "High".

This crash will occur using GeForce cards in the 8000 series or newer (8xxx, 9xxx, 1xx and 2xx) and with ATI Cards in the R600 family or newer (any Radeon with the "HD" designation). Using these videocards, the game's auto-detection sets the Bumpmapping Quality to "HIGH", by default.

To avoid this crash, please do the following:
> Launch the game.
> In Main Menu, select Options.
> In Options Menu, select Graphics.
> In Graphics Menu, select Bumpmapping Quality and set to LOW.
> Click the Apply button and then start new game.