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Author Topic: emitter collisions...  (Read 3287 times)

Spuz

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emitter collisions...
« on: April 02, 2007, 05:02:29 AM »
well since we found a way to make emitters work for the player, i have a dust emitter in which is blowing dust across them map. However the dust also goes through the building, and looks pretty cheezy :roll:. any idea?
« Last Edit: December 31, 1969, 05:00:00 PM by Spuz »
My maps: ForestCorridor             Pizzaria
{MotR}Spuzzy{ZetVCom}

Squad_Sammaron

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« Reply #1 on: April 02, 2007, 02:35:07 PM »
i guess you could simply try making the emiter smaller...
« Last Edit: December 31, 1969, 05:00:00 PM by Squad_Sammaron »
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Spuz

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« Reply #2 on: April 03, 2007, 03:52:55 PM »
oh fun! probably won't take too long.
« Last Edit: December 31, 1969, 05:00:00 PM by Spuz »
My maps: ForestCorridor             Pizzaria
{MotR}Spuzzy{ZetVCom}