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Author Topic: HELD I NEED HELP WITH SOUND EFFECTS!!!  (Read 5309 times)

icepwn

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HELD I NEED HELP WITH SOUND EFFECTS!!!
« on: September 20, 2007, 09:11:56 AM »
How do i add sound..? i click on it then right click on the map but there doesnt say add sound effect
and im gonna import special sound effect i know that.. but.. how do i add it to the map? Plz someone answer ill be very grateful(or however you spell it )
« Last Edit: December 31, 1969, 05:00:00 PM by icepwn »

Dark Lord

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« Reply #1 on: September 20, 2007, 09:42:14 AM »
you have to add zone info to the zones u want the sound at, then go to the properties of that info and then go to zone sound. you can only select from a list of sounds already there, so preview them in the sound menu
idk about importing new sounds though, ive never tried it
« Last Edit: December 31, 1969, 05:00:00 PM by Dark Lord »
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icepwn

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« Reply #2 on: September 20, 2007, 02:26:03 PM »
erm lol i dont nkow how to add a special sound if anyone know NOTE i know its supposed to be a .wav file and i have it and i just cant seem to import it in unrealed..
« Last Edit: December 31, 1969, 05:00:00 PM by icepwn »

DooFi

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« Reply #3 on: September 21, 2007, 12:59:41 AM »
doesn't it have to be an *.OGG File?!
« Last Edit: December 31, 1969, 05:00:00 PM by DooFi »

1eS_Shit_SpiriT

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« Reply #4 on: September 21, 2007, 04:39:35 AM »
Quote from: "DooFi"
doesn't it have to be an *.OGG File?!


Yes !
« Last Edit: December 31, 1969, 05:00:00 PM by 1eS_Shit_SpiriT »

icepwn

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« Reply #5 on: September 21, 2007, 05:12:26 AM »
Quote from: "DooFi"
doesn't it have to be an *.OGG File?!

.ogg file? eh well atleast when i cllick ''import'' button it says .wav file..

« Last Edit: December 31, 1969, 05:00:00 PM by icepwn »

icepwn

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« Reply #6 on: September 21, 2007, 05:46:29 AM »
and yes in my map in MP (this is another question)  why can only host see effects (fog, fire etc.)
like in engine and lockdown there are effects and all players can see? anybody know a sulucion?

BUT answer question above too
« Last Edit: December 31, 1969, 05:00:00 PM by icepwn »