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Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Single Player Level Design => Topic started by: Squad_Sammaron on November 08, 2006, 01:54:06 PM

Title: Squads in MP?!
Post by: Squad_Sammaron on November 08, 2006, 01:54:06 PM
dont see y it couldnt be done, right? i'm gunna mess around with that...anyone know y i can control them in singleplayer?! lol
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Post by: Squad_Sammaron on November 08, 2006, 03:05:44 PM
never mind, this won't do. the squad members appear as enemies in mp
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Post by: Delta_96[DeltaSquad] on November 08, 2006, 07:38:43 PM
i think the4re is an option to make the pawn on a team but i dont remember which it was near the tingthat make them not fire on each other in multi
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Post by: Squad_Sammaron on November 09, 2006, 03:37:23 PM
no, cause the commandoes still wouldnt obey you.
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Post by: Delta_96[DeltaSquad] on November 09, 2006, 09:28:02 PM
no no but they could also get psth nodes and trigs to make it kinda seem like a squad
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Post by: Squad_Sammaron on November 10, 2006, 03:38:09 PM
yea, that'd work. but also they have i 400 more hp than normal clone (on MP).
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Post by: Delta_96[DeltaSquad] on November 10, 2006, 04:42:58 PM
true but you need to improvise
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Post by: Squad_Sammaron on November 10, 2006, 06:37:21 PM
i guess that'd work, but we'd have to create a child class under each commando and make the changes(i hope this way you can still play mp)
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Post by: Hybrid_Soldier196 on November 28, 2006, 10:05:50 AM
So in theory, every one of the 16 people playing could have a squad??? If its possible we would need some pretty huge maps to accomodate 'em all. :lol:
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Post by: Delta_96[DeltaSquad] on November 28, 2006, 10:42:39 AM
a huge Commando Battle ground
It may then be possible to make the kamino slaughter house(is that right???)
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Post by: Hybrid_Soldier196 on November 29, 2006, 09:45:05 AM
Yeah that place is awesome..but how do we know what it looks like?
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Post by: Delta_96[DeltaSquad] on November 29, 2006, 10:28:52 AM
well they said it all changes from time to time so id say this would be the hardest map i tried to make it but got frustrated.   Id say have a 4 of cubes textured on the outside that when you push a button they rotate to have diffrent terrain and possible other things.
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Post by: Squad_Sammaron on November 29, 2006, 01:15:22 PM
whoa! hey no squad truly! you would have NO control over the squad...they'd just pass and shoot
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Post by: Delta_96[DeltaSquad] on November 29, 2006, 01:18:56 PM
imsure there are ways to improvise i love improvization.
P for plenty is for some clones for me it is SNE for still not enough
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Post by: .:[LoC]:.Darth^Tater on December 17, 2006, 03:19:09 PM
Just compare the SP commandos to the MP commandos to see how to make them obey you.
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Post by: Squad_Sammaron on December 17, 2006, 03:54:39 PM
still don't know how to assign them though
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Post by: CLONECOMMANDER501 on March 24, 2007, 05:48:56 AM
I think I have a map that can acomodate many players w/ their commandos. i'm making a kashyyyk beach front map and I actually got real water to work in it :D
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Post by: RC-1266 on January 01, 2008, 04:15:46 AM
hmm sounds fun but...what are you gonna do when someone dies?
with other wordz:
what happens when a squadmate dies? will it respawn or do you have to revive?
what happens when you die? will you respawn or do you have to get revived?
what happens when (if everybody has to be revived) the whole squad is dead?
i just wanna know  :wink: