Sandcrawler Network

All Around Games => General => Topic started by: .:[LoC]:.Darth^Tater on January 13, 2007, 11:11:58 AM

Title: America's Army---Unreal Editor [READ]
Post by: .:[LoC]:.Darth^Tater on January 13, 2007, 11:11:58 AM
Omg I just found out the same editor we're using to mod RC is being used for modding America's Army! I saw a video of someone using the unreal editor to mod AA. I can't wait to start modding for AA! I don't know how to get it yet though...

UPDATE: I just finished downloading the new version of America's Army. The editor comes with America's Army. Omg I can not wait to start modding tomorrow! So now I have two of the same editors on my desktop for different games. Heh... It's kind of funny...
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Post by: Hybrid_Soldier196 on January 19, 2007, 10:47:24 AM
Is it possible then to load the opposite games maps into the other and play em? Or would it just make a jumble and an error message?
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Post by: DooFi on January 19, 2007, 12:05:56 PM
No thats not possible, since the games don't share all the programming-stuff and the engines themselves were most likely modified. The RC Engine for example does not equal the UnrealTournament2k4 Engine. If you buy the engine for $300000, you get a license to modify the hard-code of the engine.
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Post by: .:[LoC]:.Darth^Tater on January 20, 2007, 08:58:59 AM
No, it wouldn't work. But, we could import SM's from that editor and use them for RC  :D
Just tell me what kind of sm or texture you need and i'll send it to you.
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Post by: Hybrid_Soldier196 on January 26, 2007, 04:25:21 PM
Good at least theres some interconnectivity. (Did i spell that right?)
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Post by: .:[LoC]:.Darth^Tater on January 29, 2007, 11:36:34 AM
Yes you did spell that right. So if anybody needs any real-world objects for their RC maps, I can send them to you. Like cars, and bottles.