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Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Properties Editing => Topic started by: arramus on March 09, 2007, 04:57:52 AM

Title: Changing Pawn's Accuracy in Default Actor Properties
Post by: arramus on March 09, 2007, 04:57:52 AM
I'm looking at what and by how much the engine will allow us to edit the database with the aim of editing some default settings to improve certain elements of game play.

Here's a short vid of changing an AI's accuracy level in the default actor properties before saving the overall properties database.

http://www.youtube.com/watch?v=pOjxxC6AP_E (http://www.youtube.com/watch?v=pOjxxC6AP_E)

It's a simple process although it can't be done on a map per map basis and only allows for change in the overall properties file. Id' ultimately like to have a mod that starts with a .bat file and still uses all default files except for selected properties files.