Uhh, I need to know how to link new projectiles to the new weapons I make (LOL I wanna make my dodge ball mod a mylevel map file type thing)
Oh and BTW, where in the MPPawn's properties does it say what team number it is (you know like trandos a number 1)
BOOM! i gotcha there! actually, i don't :D i've tried to figure out how the weapons know what projectile they use, but i can't! if i was you, i'd just use the AA Gun's Proj, and change it to a static mesh you made! or, maybe use it wid bowcasters proj, so it bounces, but doesn't lob. i'm gunna work on a dice thing like your dodgeball for a TRULY random dice roll :D