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Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Modeling => Topic started by: mekahn on June 03, 2007, 04:40:20 AM

Title: Maya
Post by: mekahn on June 03, 2007, 04:40:20 AM
Can I Use Maya To Import To Repcom ?
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Post by: morpheus on March 09, 2008, 03:46:25 PM
yes. thats the importer of choice for Ued or, 3ds Max
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Post by: Sh4rpSh00t3r on March 09, 2008, 04:27:14 PM
just make sure you convert your file to .ase
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Post by: morpheus on March 09, 2008, 04:30:13 PM
thats the only thing unreal exporters export to....for static meshes at least :)
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Post by: Sh4rpSh00t3r on March 09, 2008, 07:06:40 PM
oh and make sure you reverse the normals of your model before exporting!