Sandcrawler Network

Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Single Player Level Design => Topic started by: Sh4rpSh00t3r on August 08, 2007, 08:18:18 AM

Title: Marker Question
Post by: Sh4rpSh00t3r on August 08, 2007, 08:18:18 AM
I started my first SP mission last night and i need help with markers. I added a sniper marker to my map (holo so i can give my squad the command to set up sniper position). I gave the same info as one i found on an RAS map. But when i test the map (join a dedicated server and open my map so its SP) it wont let me give the command and the holo dosn't show up. Any ideas?

Also i found this as i was looking on the other RAS maps and wanted to know where to find this actor. i searched for awhile but i cant find it. its called "squadmarker". the levelloadingview has the same look but i know thats not it.

Here's what im looking for:
(//http://img255.imageshack.us/img255/8214/iconxx3.png)
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Post by: Armadio on August 08, 2007, 08:44:39 AM
man, i wished my map editor would work. so i could help you. i know, i had same problem some time ago, but i have to try it again.

QuoteAlso i found this as i was looking on the other RAS maps and wanted to know where to find this actor. i searched for awhile but i cant find it. its called "squadmarker". the levelloadingview has the same look but i know thats not it.

only a question: is your squad marker a static mesh or a actor? because u can only make squadmarkers with actors. ...

ill try to reinstall rc another time, maybe the editor then works
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Post by: Sh4rpSh00t3r on August 08, 2007, 09:22:12 AM
my squadmarkers are actors. And forget the part about the trigger/actor image i posted. Though when i go and test my map in SP it crashes when i give the command to take up snipe position.
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Post by: Sh4rpSh00t3r on August 08, 2007, 07:39:58 PM
my mistake, i found a tut linked off from here in another topic. my bad.  :oops: