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Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Topic started by: 1eS_Shit_SpiriT on September 22, 2007, 01:54:19 PM

Title: How to add a Clone/Trando Start?
Post by: 1eS_Shit_SpiriT on September 22, 2007, 01:54:19 PM
Hi!

How do I know, what 4 a start i added, if it is a Trando or clone start?
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Post by: DooFi on September 22, 2007, 01:58:05 PM
open up the playerstart's properties and go to... i dunno... 'PlayerStart -> TeamIndex' or something...  the value indicates which team will spawn there. I seem to remember "0" is Commandos and "1" is Trandos. But you better try it first cause I'm not really sure^^'
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Post by: 1eS_Shit_SpiriT on September 22, 2007, 02:06:30 PM
Quote from: "DooFi"open up the playerstart's properties and go to... i dunno... 'PlayerStart -> TeamIndex' or something...  the value indicates which team will spawn there. I seem to remember "0" is Commandos and "1" is Trandos. But you better try it first cause I'm not really sure^^'

Thanks DooFi :)
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Post by: icepwn on September 27, 2007, 03:04:34 PM
Quote from: "DooFi"open up the playerstart's properties and go to... i dunno... 'PlayerStart -> TeamIndex' or something...  the value indicates which team will spawn there. I seem to remember "0" is Commandos and "1" is Trandos. But you better try it first cause I'm not really sure^^'

yes 1 is trando. and 0 are clones 100% sure and teamnumber.