Sandcrawler Network

Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Topic started by: NeoKin on May 22, 2008, 06:48:32 PM

Title: Quick question
Post by: NeoKin on May 22, 2008, 06:48:32 PM
So im working on a map but I was wondering if its possible to make a static mesh bigger such as the republic acclamator like ship... kinda like that AA in GreenAA I kinda need the ship bigger so yeah... any help would be appreciated
Title: Re: Quick question
Post by: DooFi on May 22, 2008, 08:46:24 PM
look out for the three textboxes in the bottom right corner. They are for SM Scaling in the following order: X/Y/Z-Axes. Of course 1 means default, -1 means mirrored.


edit: welcome to the forums^^ Still mapping for such an old game?
Title: Re: Quick question
Post by: NeoKin on May 22, 2008, 09:54:46 PM
lol I started mapping a year ago but only decided to register here a bit ago... but I figured out how to make the objects bigger but the only problem was I oversized the republic ships so now its like HUGE it takes like 5 minutes just to run from one flag to another so I kinda have to redo the scaling of the ships over  :(
Title: Re: Quick question
Post by: Ha'aj on August 13, 2008, 01:22:37 PM
Wait...so you made it so you could walk inside the assault ship?  How?