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Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Topic started by: knightmare106 on May 31, 2009, 09:34:23 PM

Title: kfrandomitem not working in the map test
Post by: knightmare106 on May 31, 2009, 09:34:23 PM
i have tried making kfrandomitem and i also tried copy-pasting from other maps but randomitem spawns dont seem to spawn weapons in my map :(

 help please :D
Title: Re: kfrandomitem not working in the map test
Post by: arramus on May 31, 2009, 10:32:44 PM
I suggest you add a lot of them as the spawn frequency is based on your difficulty settings.

Beginner: 50% chance of spawning.
Normal: 30% chance of spawning.
Hard: 20% chance of spawning.
Suicidal:10% chance of spawning.

A similar pattern emerges for the Ammo pickups as well.

There are typically 14 of each in the retail maps. I copied/pasted from the tutorial map that came with the game and have seen both Actors do what they are supposed to.