Sandcrawler Network

Unreal Modder's Haven => Maps in Progress => Topic started by: Darktrooper on September 06, 2006, 04:49:02 PM

Title: MIP: Guardian Command
Post by: Darktrooper on September 06, 2006, 04:49:02 PM
Okay, this is the first RC map I've tried to make for over a year or so. The last one was the SP map of Ord Mantell. So I'm gonna take it kinda slow. I added some terrain, unplayable as it's just for background. It'll be an interior area for DM/TDM. Heres a screen of the bay entry to the outside, thats about all I have for now. :oops:

(//http://blogster.com/host/images/51998029420.jpg)

I snagged the Death Star from Ep. 3, it turned out pretty good in game. Could probably loose some of it's opacity though. :?
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Post by: Sulfied Shrike on September 06, 2006, 07:11:02 PM
Ahhh, it's nice to see you back DT. :)

It does look good though, and if it's anything like Outpost, I'll be in line for this one.

What's the projected size?
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Post by: Darktrooper on September 07, 2006, 01:57:47 AM
It's gonna be pretty conservative compared to Outpost. I'm doing this one just to get refreshed on the tools and effects. Once it's complete, then I'll start doing something a little more extravagant. :twisted:
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Post by: arramus on September 11, 2006, 07:55:24 AM
Can't beat the Unreal Editor terrain tool. It's in a class of its own for sure.

Looking good DT.