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Unreal Modder's Haven => Unreal Engine 2 General Modding Chat => Topic started by: arramus on August 16, 2009, 07:11:19 PM

Title: Killing Floor Versus Mode
Post by: arramus on August 16, 2009, 07:11:19 PM
This new Versus game mode for Killing Floor (from BlackCheetah) allows you to take the place of a specimen and wipe out the humans with your fellow bot and human controlled head munchers.

This video displays a good variety of in game action and demonstrates how controlled specimens function.

http://www.youtube.com/watch?v=FCR2X4AS3bQ (http://www.youtube.com/watch?v=FCR2X4AS3bQ)

Keep track of this mod in this Tripwire thread.
http://forums.tripwireinteractive.com/s ... hp?t=35534 (http://forums.tripwireinteractive.com/showthread.php?t=35534)
Title: Re: Killing Floor Versus Mode
Post by: mazzatt on October 21, 2009, 02:21:28 AM
I can categorically say that I shan't be playing this again until Black Cheetah fixes the map changing issue. You know, where the squad gets wiped and the map has to change.
Title: Re: Killing Floor Versus Mode
Post by: arramus on October 21, 2009, 03:16:46 AM
I played the first build and it had some buggy crash moments but for the most part it was functional. I didn't try further updates because at first it wasn't really a down loadable option for client joiners due to its' size. Looks like that fixed now and we can redirect. Then I read about the issues gamers were having and held off. This mod really does have great potential and I hope it's not going to be left collecting dust.